void show()	 //
{
	while(gameStatus==3)
		pauseMenu();

	putimage(0, 0, &img_bk);
	if(GetAsyncKeyState('D')&0x8000)
	{
		putimage(man_x,man_y,&right_zhezhao,NOTSRCERASE);
		putimage(man_x, man_y,&right,SRCINVERT);	
	}
	else if(GetAsyncKeyState('A')&0x8000)
	{
		putimage(man_x,man_y,&left_zhezhao,NOTSRCERASE);
		putimage(man_x, man_y,&left,SRCINVERT);	
	}
	else
	{	
		putimage(man_x,man_y,&zhezhao,NOTSRCERASE);
		putimage(man_x, man_y, &img_man,SRCINVERT);	 
	}
	putimage(bullet_x[0],bullet_y[0],&img_bullet,NOTSRCERASE);
	putimage(bullet_x[0],bullet_y[0],&img_bullet1,SRCINVERT);
	
	if(shoot_time>=shoot_if)
	{
		putimage(bullet_x[1],bullet_y[1],&img_bullet,NOTSRCERASE);
		putimage(bullet_x[1],bullet_y[1],&img_bullet1,SRCINVERT);
	
	}
	if(shoot_time>=2*shoot_if)
	{
		putimage(bullet_x[2],bullet_y[2],&img_bullet,NOTSRCERASE);
		putimage(bullet_x[2],bullet_y[2],&img_bullet1,SRCINVERT);
	}
	if(shoot_time>=3*shoot_if)
	{
		putimage(bullet_x[3],bullet_y[3],&img_bullet,NOTSRCERASE);
		putimage(bullet_x[3],bullet_y[3],&img_bullet1,SRCINVERT);
	}
}
